Bachelor thesis "inside"
With my colleague Paul Leyendecker, we developed the graphic space exploration “inside”, which makes graphic compositions accessible. This awarded bachelor thesis contains the conceptional, visual and programmed implementation of an application for the “Oculus Rift”, as well as the development and realization of a corporate design, website and a booth for marketing purposes.
for much more info see: www.inside-vr.de
best Bachelor thesis in wintersemester 2014/15
promotion prize "University of Applied Science Nuremberg"
"Gamesarten" culture festival 17/10/2015
"Lange Nacht der Wissenschaften" 24/10/2015
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